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Canonfire :: View topic - 4e D&D - Experiences using the psionics rules, compariso
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4e D&D - Experiences using the psionics rules, compariso
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Apprentice Greytalker

Joined: Mar 21, 2007
Posts: 67
From: two strange quarks short of a graviton....

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Fri Aug 14, 2020 7:02 am  
4e D&D - Experiences using the psionics rules, compariso

What experiences or stories do you have running the 4e D&D psionics rules found in various sourcebooks?

What about the psionics rules did you find easy to understand, or hard to understand, and why?

How do the psionics rules of this edition compare with other editions in your experiences?

What would you constructively change to improve the psionics rules in this edition?

(Please note: removing the psionics rules is not a valid answer for the purposes of any of these questions! If you would really prefer to remove the psionics rules, please don't reply at all.)
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Wed Apr 21, 2021 2:54 am  

What is your Greyhawk like? Did you fully flesh things out in terms of geography? Did you stick with the published works?
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Wed Apr 21, 2021 2:55 am  

Psionics has appeared in all editions; however, they are only part of the core rules in D&D Guide https://dndguide.net/ 1st edition. In the 2nd, 3rd, and 3.5 editions, psionics are divided into five or six disciplines or groupings of powers in the 2nd edition. In the 3.5 edition, several psionic character classes are forced to choose one of them, thereby losing access to the most potent powers of the others. In the 2nd edition, each power is tied to an ability score. In 3rd edition, each discipline is connected to an ability score. In the 3.5 edition, all forces use the same ability score: either Intelligence, Wisdom, or Charisma depending on the more manifest's class.
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