What experiences or stories do you have running what little 5e D&D psionics rules exist found in the Unearthed Arcana releases?
What about the psionics rules did you find easy to understand, or hard to understand, and why?
How do the psionics rules of this edition compare with other editions in your experiences?
What would you constructively change to improve or complete the psionics rules in this edition?
(Please note: removing the psionics rules is not a valid answer for the purposes of any of these questions! If you would really prefer to remove the psionics rules, please don't reply at all.) _________________ Does the walker choose the path, or does the path choose the walker?
I'm about to start my first 5e campaign, which will be in and around the Hold of the Sea Princes, and I already planned to feature yuan-ti and opportunities to explore UnderOerth, so I look forward to learning how this edition treats the subject.
I look forward to seeing your opinions and play results of the good, the bad, and the ugly of what exists of 5e psionic options. =D _________________ Does the walker choose the path, or does the path choose the walker?
Feel free to shoot me a PM if you need any help understanding the system! _________________ My campaigns are multilayered tapestries upon which I texture themes and subject matter which, quite frankly, would simply be too strong for your hobbyist gamer. http://www.youtube.com/watch?v=7Mp7Ikko8SI
Thanks Kirt. I'll be sure to PM you or post here when I seek help.
We had our first session this past Monday. (Once we have done a few I might follow your lead and post a campaign log.) Of the four of us, only one had played 5e, and one of us hadn't played since 2e. We enjoyed it.
nijineko, I finally read the 5e UA Psionic Options, and I like them—particularly the Wild Talent feat and the Rogue soulknife option. Both seem like we could seamlessly integrate them, and I'm now considering making a NPC soulknife to introduce the PCs to psionics vis-à-vis (initially) unexplicable telepathy.
When I feature this NPC, I'll post here again to comment on how it went.
nijineko, I finally read the 5e UA Psionic Options, and I like them—particularly the Wild Talent feat and the Rogue soulknife option. Both seem like we could seamlessly integrate them, and I'm now considering making a NPC soulknife to introduce the PCs to psionics vis-à-vis (initially) unexplicable telepathy.
When I feature this NPC, I'll post here again to comment on how it went.
I look forward to hearing your analysis of the options themselves, as well as your impressions from gameplay experiences! _________________ Does the walker choose the path, or does the path choose the walker?
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